Design Patterns for Internet of Things Applications – Part 1: Problems

featured imageIntroduction

Since the introduction of the World Wide Web, twenty years ago, web technology has been so overwhelmingly successful and proved so adaptable that many people, even technologists, equate web technology with the Internet as a whole.  With the approaching advent of the age of the Internet of Things, it’s understandable that most people will favour applying the technologies & design techniques that they have grown up with to IoT.

To create efficient and useful systems for IoT, we need to revise both our design thinking and tools with regard to overall architecture and, especially, user experience.

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The Uncloud: Why Owning Your Data Matters More on the Internet of Things

The Uncloud from ThingStudio

By now, none of us is any stranger to the potential problems surrounding big data, and the fact that any number of organizations around the world have nearly carte blanche access to data on every step you take throughout your day. And we all seem to be largely OK with it. Or at least resigned to it.

So consumers, riddle me this: how OK are you with these same companies knowing how often you hit the loo? What about how often you open the refrigerator? How many times you walk in to this room vs. that room? Whether your home is unlocked?

Or, for industry:

IoT brings the promise of huge cost reductions in every aspect of your operations, new insights in to the real-time events that drive your business, and considerable new opportunities for those keen to creatively explore its potential.

All for the low, low cost of giving a few giant corporations a stream of every single data point that drives your business. Is this a cost savings or corporate espionage rebranded as a service and sold to you for a monthly fee?

Let’s call it EaaS (Espionage as a Service).

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